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Gangs: hierarchy, camp and territory

Each gang has its own hierarchy, camp and territory. Leaders manage their members without going through the staff.

ModuleGangs
HierarchyLeader, lieutenant, recruit
PermissionsBy rank
Gangs: hierarchy, camp and territory
Recruits to approve3
Gang logLive
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What you manage · Gangs

Hierarchy

Leader, lieutenants and recruits

The gang has its ranks. The leader accepts recruits and promotes lieutenants.

Members
Eliza BarkerLeader
Online
Tom ReedLieutenant
Online
Jack MorrowRecruit
Offline
Leader, lieutenants and recruits
Camp

Camp and territory

The camp has its location, its stash and its rules, visible to members.

Camp
PositionWest canyon
Active
StashLeader and lieutenants access
Protected
Camp and territory
Rules

Clear game framework

Staff set the gang rules: number of members, conflicts, robberies.

Rules
Maximum size12 members
Active
ConflictsAnnounced to the staff
Active
Clear game framework

Setup

In four steps

01

Enable gangs

Dedicated module.

02

Set the rules

Size, conflicts.

03

Approve the leaders

One per gang.

04

Track activity

Gang log.

Style

In the style of your game

Campfire and cold night: the mood of a campsite, with clear management.

Campfire and cold night: the mood of a campsite, with clear management.

FAQ

Frequently asked questions

Hover over a question.

01Who creates a gang?+

The staff approves the creation.

02Does a gang have a website?+

Optional.

03Can I limit gangs?+

Yes, with the rules.

Move on to setup.

Free to start.