Recruit your team
Staff applications, interviews and ranks, with a log of decisions.

The panel for your Minecraft server, connected with PostgreSQL: table mapping, reading the real state, and limited, logged writes.

Staff applications, interviews and ranks, with a log of decisions.

Every sanction keeps its reason and author. Banned players are one click away.

Mayor, guard, shopkeeper, builder: each job has its ranks and its page on the server website.

You tell the panel which table becomes what and which fields to show.

The dashboard reads your database: what the staff sees is what the game contains.

You allow certain columns to be written. Every write is logged.

If your Minecraft server stores its data (players, ranks, jobs and sanctions) in PostgreSQL, the panel connects to read it and, if you allow it, edit certain columns.
In four steps
Pick the game and the starting theme.
Ranks, permissions and the staff whitelist.
Link the technology to your server.
Your server’s public website goes live.
The panel handles staff applications, jobs, sanctions, rules, Discord and a pixel theme. Exact support depends on your server.
Not to get started: the panel works on its own. The game bridge, the API or database sync are optional and can be connected later.
Yes, the website theme can be changed whenever you want.
If your Minecraft server stores its data (players, ranks, jobs and sanctions) in PostgreSQL, the panel connects to read it and, if you allow it, edit certain columns.
With another technology
The same panel for another game
Create your panel and connect your server whenever you want.
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