Warrant, bounty and cell registry
The sheriff keeps the registry in the panel, with a history for each case.

The panel for your RedM server, connected with game bridge: a lightweight module between your server and the panel.

The sheriff keeps the registry in the panel, with a history for each case.

Doctor’s office, blacksmith, ranch, saloon, announcements and town hall permits.

Each gang has its ranks, camp and territory, visible to the staff.

You copy the module, enter the panel address and a key. The panel shows the state from the first connection.

You choose what is sent: logins, transfers, arrests. The rest never leaves the server.

Approving an application or lifting a ban can trigger an action on the server through the bridge.

The game bridge connects your RedM server to the panel: the events you pick (players, characters, jobs and gangs) go up, and the panel’s orders come back down. The game bridge is optional.
In four steps
Pick the game and the starting theme.
Ranks, permissions and the staff whitelist.
Link the technology to your server.
Your server’s public website goes live.
The panel handles sheriff registry, doctor, frontier jobs, town hall, gangs, whitelist and sanctions. Exact support depends on your server.
Not to get started: the panel works on its own. The game bridge, the API or database sync are optional and can be connected later.
Yes, the website theme can be changed whenever you want.
The game bridge connects your RedM server to the panel: the events you pick (players, characters, jobs and gangs) go up, and the panel’s orders come back down. The game bridge is optional.
With another technology
The same panel for another game
Create your panel and connect your server whenever you want.
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