Hierarchy and recruitment
Each guild has its ranks, members and recruitment, visible on the website.

The panel for your Hytale server, connected with MongoDB: NoSQL databases connect through the API.

Each guild has its ranks, members and recruitment, visible on the website.

Treasure hunts, dungeons, contests: the calendar is on the website, with sign-ups.

The story of the world, its regions and key characters get their own pages.

MySQL, MariaDB and PostgreSQL are the expected cases; NoSQL connects through the API.

Your server sends the useful documents to the panel, under the name you choose.

Each integration has its key, permissions and log.

For a Hytale server whose data (players, guilds, ranks and events) lives in MongoDB, the simplest route is to send it to the panel through the API. The Hytale theme is in the catalog; support depends on your server. Details are to be validated with your project.
In four steps
Pick the game and the starting theme.
Ranks, permissions and the staff whitelist.
Link the technology to your server.
Your server’s public website goes live.
The Hytale theme is in the catalog; support depends on your server.
Not to get started: the panel works on its own. The game bridge, the API or database sync are optional and can be connected later.
Yes, the website theme can be changed whenever you want.
For a Hytale server whose data (players, guilds, ranks and events) lives in MongoDB, the simplest route is to send it to the panel through the API. Details are to be validated with your project.
With another technology
The same panel for another game
Create your panel and connect your server whenever you want.
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