Ranks and log
The staff has its ranks, permissions and a log of decisions.

The panel for your SCUM server, connected with webhooks: game events sent to the panel, and panel actions sent back to the server.

The staff has its ranks, permissions and a log of decisions.

Server events and rules are published on the website.

The public website follows your server’s identity.

Logins, transfers, arrests: each event arrives where you decided.

Approving an application or lifting a ban can trigger a call to your server.

Each integration has its key and log; you cut one key without touching the others.

With webhooks, the events of SCUM (players, groups, ranks and sanctions) reach the panel as soon as they happen. The SCUM theme is in the catalog; support depends on your server.
In four steps
Pick the game and the starting theme.
Ranks, permissions and the staff whitelist.
Link the technology to your server.
Your server’s public website goes live.
The SCUM theme is in the catalog; support depends on your server.
Not to get started: the panel works on its own. The game bridge, the API or database sync are optional and can be connected later.
Yes, the website theme can be changed whenever you want.
With webhooks, the events of SCUM (players, groups, ranks and sanctions) reach the panel as soon as they happen.
With another technology
The same panel for another game
Create your panel and connect your server whenever you want.
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